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Old Jan 17, 2006, 07:26 PM // 19:26   #101
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Quote:
Originally Posted by Hockster
The game is full of cheats and thieves. You need to approach virtually everyone as if they are just that.
The whole world is like that. Doesn't mean you should buy a bunch of cats and lock yourself in a cottage for the next 30 years.
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Old Jan 17, 2006, 08:28 PM // 20:28   #102
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[but as for the henchies -- ever think anet might have a particular agenda....?]

That doesn't explain the FALSE advertising on the box flap. It says IT's MY ADVENTURE and if I want to SOLO with HENCHIES it's my choice throughout the game. That should include FOW/UW in my book. I just might sue, wonder how much pain and suffering I could get using a jury of my peers who don't like the fact we can't use henchies in FOW/UW? (smile)

Lol but you know what they would do don't you? lol If they changed it you would get those sorry Henchies there at TOA that are like what level 12's? hahah One cannot beat Anet I know, but, it is disappointing that I am blockaded here from using henchies. After playing most of the entire game with them, getting used to PUG's and REAL UNSKILLFUL players would be even more frustrating. (smile)
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Old Jan 18, 2006, 12:24 AM // 00:24   #103
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Quote:
Originally Posted by coolsti
I play often with a friend who, for farming purposes, just made a 55 Monk out of its monk character. Last night a few of us were allowed to accompany our Monk friend on a tour to UW. The main purpose was so that my other necro friend could serve as SS necro. I went as Mesmer and contributed SV along with empathy and clumsiness and a few spell interruptors for the Colds.

Now I have been down in UW often as trapper in trapping groups, and I find this very slow and very boring. I have also been to UW a few times with more normal groups, but this has always been extremely difficult because of how difficult it is to tank the hard-hitting UW creatures.

In comparison, this tour with a 55 Monk as tank being backed up by us was quick and a lot of fun! Fortunately our friendly Monk was a good playing friend, and was willing to spend the time with us for a few UW trips rather than going solo or only with an SS necro.

What is my point? It would be great if a lot of players with 55 Invinci monks would stop with the continual egoistic solo play and contribute their special powers to a group of 4 to 8 for UW tours. With the Invinci monk tanking backed up by some SS or similar goodies (mesmer empathy, etc.) UW tours can be very successful and a lot of fun.
all well and good that ur saying it would be nice if 55 do that. WELL i do it all the time actually as a 55 monk. and i have posted several times i would be more than happy to take groups in UW. offered 1000 plus times, but with most ppl think that 55's r there just to ripp u off. and basically what everyone here says its true for 90% of the time so when i offer such trips i very rarely get groups to getther, by the way my monks names are Mia Temaro and Little healling. so if u ever see those names offering to tank for u , its really genuine.
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Old Jan 18, 2006, 07:52 AM // 07:52   #104
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about henchies in uw/fow.. it's just pointless

even if they offered lvl 20 henchies, a player w/ an all hench team would last less than 5 sec in uw and do worse than the worst pug group you could find in toa.

i can just see it now.. stefan running next to you then standing dumbly around as he's cut down by an aatxe. alesia tanking 3 aaxtes and a group of graspers while the wars stand around dumbly, unable to map the correct path to get around the graspers to the bulls. and last but not least, orion releasing his firestorm just as you're about to finally kill that first aatxe, causing mass deaggro and getting your monk henches killed. just imagine henches vs the mindblades!

and i'm sure the henches who carry all those great interrupts would be brilliant against shadow monks, eles and wars in fow.

Last edited by saphir; Jan 18, 2006 at 07:54 AM // 07:54..
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Old Jan 18, 2006, 09:53 AM // 09:53   #105
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You sound like a person who doesn't know how to work the henchies. I am a professional at it and do Sorrows Furnace with them since I can't get into the UW/FOW with them. I say give us the opportunity if nothing else, let US/ME determine what I can and cannot do with henchies. I have done quite well with the way I play with henchies even completed Thunderhead Keep with them and that is a feat unto it self many cannot do. What I like about henchies that I don't like about PUG's is they can "focus" on ONE specific target. Trying to get a PUG group to do that is worse than henchies in many cases.
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Old Jan 18, 2006, 10:31 AM // 10:31   #106
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Quote:
Originally Posted by Deathqueen
You sound like a person who doesn't know how to work the henchies. I am a professional at it and do Sorrows Furnace with them since I can't get into the UW/FOW with them. I say give us the opportunity if nothing else, let US/ME determine what I can and cannot do with henchies. I have done quite well with the way I play with henchies even completed Thunderhead Keep with them and that is a feat unto it self many cannot do. What I like about henchies that I don't like about PUG's is they can "focus" on ONE specific target. Trying to get a PUG group to do that is worse than henchies in many cases.
I think henchies may have a change of survival and success in FOW if the human leader was extremely patient and careful. But I don't think there will be any success in UW with henchies unless the henchy AI was changed considerably.

The tactics and skills that one needs to use in UW are completely different from the rest of the game, and the henchy AI is not programmed for this.

One basic difference between human henchy is that except for one of the warrior henchies, none of the henchies interrupt skills and spells. You need human players to do that. Likewise, human players know enough to not continually attack the smites in UW as due to their enchantments, this will just kill you. Instead, smites are attacked indirectly, via SS or area spells or traps, etc. The henchy elementalist casts area spells for sure, but the ranger henchy does not trap. And I don't think the necro henchy knows anything about SS. And you cannot simply go out and directly battle the Axtes. You need to do indirect damage (traps, for example) or have a very well bonded warrior or an invinci monk. And I don't think the henchy AI and skill set is able to handle this. Instead, the henchies will all nicely target who you the human are targetting. And this means they are all going to go after that Axte or that Smite that you are targetting, and the melee henchies will get themselves killed by the Axtes, and both the melee and any direct damage henchhies will get themselves killed by the Smites. And since the henchies do about zero spell interrupting, the Colds and the Terror spiders are going to feast on them.
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Old Jan 18, 2006, 05:56 PM // 17:56   #107
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Quote:
Originally Posted by Deathqueen
You sound like a person who doesn't know how to work the henchies.
perhaps i sound like that, so let me tell you what i've done w/ henches...

- fought my level 7 ranger from iron mines to marhan's grotto because i couldn't find a runner
- fought from war camp to granite w/ my lvl 16 mes, not too hard
- finish 3 desert missions w/ my lvl 18 mes, admittedly easy missions
- farmed sorrow's furnace FA mission w/ 4 henches (devona, mhenlo, et al are my best buds) on my necro

- i can't say i've done thunderhead w/ henches but i'm happy to say i have no need to have to do that yet heh

i prefer pugs over henches, but they're really not that hard to control

i have about 6mil xp on my heal monk, mostly from uw and i can tell you that unless you're playing a monk w/ henches it is very unlikely that such a group would get past the first chamber. they would have to create a special set of uw hench w/ different AI and a skillset to match.

in fow, i seriously doubt that unless you play as a monk, the henches would have a chance to finish the first quest.

uw/fow isn't just about attacking one target. it's about mitigating damage .. not something the henchies are especially talented at. neither do they carry the damage or interrupt output capable of taking out the high hp aaxtes, the ROF smites, healing spring/trapping behemoths, interrupt/degen mindblade mobs, or packs of shadow monks + mes + wars + beasts spamming SS.


i'm honestly curious how far you could get in uw w/ henches, i just don't think it would be very far.
the best method might well be to run a hench + solo monk build and take all aggro on yourself =)

Last edited by saphir; Jan 18, 2006 at 06:03 PM // 18:03..
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Old Jan 18, 2006, 06:11 PM // 18:11   #108
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I think the only solution is to just;

Allow to view an ally's skill bar, attributes (optional I guess), and Weapon(S!).

Also, when (if) this Group Kick system comes into effect, if people try to abuse it, only possible way I think they can abuse it would be if they got a good drop while there dead, make it so if there dead or far of there drop, if they kick that player, that player takes all his drops with him/her like you do at the end of a Mission, ALSO, when your dead (if this already isn't in affect), the public loot timer won't start for that ally if there dead untill they are alive.
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Old Jan 18, 2006, 06:31 PM // 18:31   #109
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If this is the case stop useing Monk periord as it is not the Mo/W it is Mo/X for eg look at jelly samwiches build it is not Mo/W but a Mo/E and this the home of the 55 or invincie Monk so I wouldn't complain to mauch or maybe Anet should nerf all superior runes with say maxium runes with-60 health degen and nerf all the -50 focus items then that would solve everyones problem and they can't be banned as they didn't break the EULA and this is a game and it is not like soliciting and what does the Guild TE run the use the Mo/W and ViM FTW.I play Mo/W and I am a real Mo/W as I have all my skills Warrior side.The best way to tell if it is 55 build is the armor they are wearing if it is presearing or tats then that is good sign as Mo/W shouldn't be wearing tats being protectors for the most I play a healing Monk becuase that is what everyone want in a mission and I use watchyourself instead of bonetti's and they go out and buy that skill for your info and you might want to look at this as this is the home of the 55 build and while you are at it you might want to include the SS Neco.Oh btw just go and look at Monk forum and locked threads in Q&A forum about this build.

http://www.guildwarsguru.com/content...onk-id1626.php

Last edited by Age; Jan 18, 2006 at 06:37 PM // 18:37..
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Old Jan 19, 2006, 09:57 AM // 09:57   #110
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Quote:
If this is the case stop useing Monk periord
Lol that statement was Monkist (joke) and if you read this post everyone is trying to figure out a way to keep monks in the games in UW and FoW by identifying the scamming scummy soloers! and btw its the monks themselves who are causing this..not anyonelse.

Quote:
they can't be banned as they didn't break the EULA
Im not trying to ban them, I just dont want a solo Monk who is doing to scam the group to be in the group in the first place.

Quote:
you might want to look at this as this is the home of the 55 build and while you are at it you might want to include the SS Neco
I never had any problems with a nerco drawing agro to get the group killed so he can sod off and farm having wasted the groups time and gold so Im not going to post about them. Err no i dont hink I will actually see ToA as home of the 55 build thanks all the same. I think it is the entrance to UW and FoW that is plagued by 55hp monks who are scamming groups. This is going on too often, if a necro isnt around and the monk is getting impatient then they join the group to get em killed and not have to share any ectos with anyone once past the ataxes its a cheap easy and quick ride to ectoville....mmm I wonder why they do this?

I dont need to read your link either because Ive read it already and your missing the point.... how do we make sure the monks who join us for FoW or UW arent using us so they can scam-solo? do you not beleive were being fair? or should we accept this because we are 'in the home of the 55hp build'?

I havent been in UW recently beacuse Im only going with the guid now and the difference it makes when the two monks are healing and prot is amazing compared to having 2 55 builds with you... I mean you actualy have enchantments on and your health is mostly above 50% the other point you have to consider is that the 55 build is not the best for use in a group and degrades the groups effectiveness as a whole... how many time have I heard monks saying..let the monks heal!... well go on then make a heal build and heal ffs!

Last edited by Battle Torn; Jan 19, 2006 at 10:32 AM // 10:32..
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Old Jan 19, 2006, 10:11 AM // 10:11   #111
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What I'm really not getting about this whole thing is why i-monks feel the need to hitch a ride. The money you make farming UW is enough to get you in and out multiple times, so why are they after a ride?

BTW I'm not saying that there aren't i-monks who do it, I just don't get why they do it...
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Old Jan 19, 2006, 10:18 AM // 10:18   #112
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Quote:
Originally Posted by Deathqueen
You sound like a person who doesn't know how to work the henchies. I am a professional at it and do Sorrows Furnace with them since I can't get into the UW/FOW with them. I say give us the opportunity if nothing else, let US/ME determine what I can and cannot do with henchies. I have done quite well with the way I play with henchies even completed Thunderhead Keep with them and that is a feat unto it self many cannot do. What I like about henchies that I don't like about PUG's is they can "focus" on ONE specific target. Trying to get a PUG group to do that is worse than henchies in many cases.
Focus fire is overrated, you sound just like the kind of WaMo busy trying to get the enemy monk killed while meanwhile the rest of your party is getting hacked to death.
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Old Jan 19, 2006, 10:21 AM // 10:21   #113
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Originally Posted by Age
If this is the case stop useing Monk periord as it is not the Mo/W it is Mo/X for eg look at jelly samwiches build it is not Mo/W but a Mo/E and this the home of the 55 or invincie Monk so I wouldn't complain to mauch or maybe Anet should nerf all superior runes with say maxium runes with-60 health degen and nerf all the -50 focus items then that would solve everyones problem and they can't be banned as they didn't break the EULA and this is a game and it is not like soliciting and what does the Guild TE run the use the Mo/W and ViM FTW.I play Mo/W and I am a real Mo/W as I have all my skills Warrior side.The best way to tell if it is 55 build is the armor they are wearing if it is presearing or tats then that is good sign as Mo/W shouldn't be wearing tats being protectors for the most I play a healing Monk becuase that is what everyone want in a mission and I use watchyourself instead of bonetti's and they go out and buy that skill for your info and you might want to look at this as this is the home of the 55 build and while you are at it you might want to include the SS Neco.Oh btw just go and look at Monk forum and locked threads in Q&A forum about this build.

http://www.guildwarsguru.com/content...onk-id1626.php
Jesus Christ. Is that shebang one sentence or what?

Anyway I fail to see why a prot monk can't wear tatts. So I play healing in some parties and as a prot in others. Do I need to buy 2 separate sets of armor to humor you?

Get screwed.
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Old Jan 19, 2006, 05:13 PM // 17:13   #114
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Quote:
Originally Posted by remmeh
my monk is Mo/W and constantly switches between 55, passive prot (barrier+bond), active prot, and full-out healing setups. please don't bash the Mo/W.
reason: i don't use any of my secondary for my passive prot, active prot, or healing builds! WHAT A REVELATION! get a clue.
I agree with remmeh, stop with the class hate! I thank god I only go with guildies, because if I don't think I'd want to play with you guys. You join a group and are kicked because you happen to be mo/w? Awesome work.

<sarcasm>
You may as well kick Mo/E, Mo/N, Mo/Me, and Mo/R, because clearly they are solo monks. The Mo/E is running aftershock for extra dmg, Mo/N is running ss, Mo/Me is running arcane echo, Mo/R is running eoe, KICK THEM!! Clearly they are all solo monks!! Can't you see it?!? Omg they are ALL OUT TO GET ME!! AAAAHHHHHHH!!!!!!
</sarcasm>

<wisdom>
Imonk being an ass? Talk to ghost. Run in a big circle and activate every dying nighhtmare, aatxe, and grasping darkness and drag them onto him. Most ai prefers a stationary target, so if you run past him the ai will aggro onto him. It's really that simple. No Imonk build can handle 4-6 aatxe, 8+ graspings, and 2-3 nightmares simultaneously. You will be back at ToA where you can deal with the idiot. He paid for run, and now he's out 1k.
</wisdom>
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Old Jan 20, 2006, 08:52 AM // 08:52   #115
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Quote:
<wisdom>
Imonk being an ass? Talk to ghost. Run in a big circle and activate every dying nighhtmare, aatxe, and grasping darkness and drag them onto him. Most ai prefers a stationary target, so if you run past him the ai will aggro onto him. It's really that simple. No Imonk build can handle 4-6 aatxe, 8+ graspings, and 2-3 nightmares simultaneously. You will be back at ToA where you can deal with the idiot. He paid for run, and now he's out 1k.
</wisdom>
I wont wast the energy trying to explain this....you clearly dont understand the problem and WHEN it happens.

I ran a group in UW last night and nearly fell off my seat...I got 3 enchantents from the monk with us!!!! I was able to run ahead of the group and draw the agro using shield of judgment and other smites and was only able to do this because the monks that came along didnt use the 55hp build and had group orientated skills...yay!

simply put I dont want the 55hp build in my group even if they didnt scam us in UW cos they have a defective build for a group.
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Old Jan 20, 2006, 11:30 AM // 11:30   #116
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so what ur saying is the 55 build is defective for UW group.

LOL boy r u missing alot.

the 55 u take just needs to know what they r doing . if uve done UW u know where those pixs r from
Attached Images
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File Type: jpg 55group2.jpg (155.2 KB, 44 views)
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Old Jan 20, 2006, 12:24 PM // 12:24   #117
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Quote:
Originally Posted by generik
Jesus Christ. Is that shebang one sentence or what?

Anyway I fail to see why a prot monk can't wear tatts. So I play healing in some parties and as a prot in others. Do I need to buy 2 separate sets of armor to humor you?

Get screwed.
That is not what I said If you want to wear tats that is up to you.
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Old Jan 20, 2006, 01:12 PM // 13:12   #118
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Im saying the 55hp monk in deffective in offering others support in UW yes.

They are however very good tankers. If I take a monk allong its for a support role.

There is a disfference.
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Old Jan 20, 2006, 01:39 PM // 13:39   #119
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hmm This may not be fun for me, I just started my Healing / Protect Monk and I have War as sub. I do want to do UW / Fow with groups, I'm not in to solo farming.

I choose war due to seeing a nice Protect monk build for use with PvP in truth.
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Old Jan 20, 2006, 02:45 PM // 14:45   #120
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dont allow monk/warriors that is the only profession able to solo UW..get them to change there second profession...kinda sad though all that scamming cant spend 1 k to get themself in
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